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 Post subject: Disney closes LucasArts
PostPosted: Wed Apr 03, 2013 8:39 pm 
Duke
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Not a gamer myself but thought some of you would be interested.

Game Informer wrote:
Game Informer has learned that Disney is closing its LucasArts game publishing subsidiary. We received an email from a LucasArts representative confirming the news.

The official statement from Disney (which recently acquired LucasFilm and LucasArts) reads as follows:

"After evaluating our position in the games market, we've decided to shift LucasArts from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games. As a result of this change, we've had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles."

In some ways, the news is not a surprise. LucasArts had seemed directionless in recent years. The company's core business of games based on the Star Wars license have been largely disappointing in both quality and sales. While the company had some success with games like Star Wars: The Force Unleashed and the Battlefront series, both of those franchises seemed to have died on the vine. The cancellation of Star Wars Battlefront III was particularly ugly, which led to nasty public fingerpointing between LucasArts and developer Free Radical. The BioWare developed MMORPG Star Wars: The Old Republic (which was co-published with EA) won strong reviews but failed to maintain subscribers, and was eventually forced into instituting a free-to-play business model.

LucasArt's other big franchise, Indiana Jones, has failed to make much of a dent in games in recent years, with the exception of Traveller's Tales LEGO Indiana Jones series that, once again, was not developed by LucasArts. Meanwhile, series like Uncharted and Tomb Raider, which are both heavily influenced by the Indiana Jones films, have thrived.

More recently, LucasArts caused a stir at E3 2012 with an impressive looking demo for a new Star Wars project entitled Star Wars 1313. However, in the months that followed, the project seemed to lose steam, and rumors circulated that the game had ceased production. [Update: Today, a LucasArts representative spoke to us about the future of Star Wars 1313]

The company seemed to have a revolving door of management. In 2004, LucasArts president Jim Ward led a massive restructuring of the company, laying off many development staffers in the process. Ward left in 2008, to be replaced by EA's Darrell Rodriguez, who lasted only two years at the head of the company. Rodriguez's position was ultimately filled by Epic Games' Paul Meegan, who then stepped down in 2012. The company was co-led by Kevin Parker and Gio Corsi until it was acquired by Disney.

During that time, LucasArts attempted to inject new life into its in-house development by bringing in respected industry vet Clint Hocking (who helped lead the Far Cry and Splinter Cell franchises at Ubisoft) in as its new creative director. Sadly, Hocking lasted only two years in the position and left without completing the game he had been working on.

The last game published by LucasArts as a company is the sub-par Kinect Star Wars.

Ironically, many of the games for which LucasArts is best remembered for are not Star Wars games. Its genre-defining '90s adventure games created by Ron Gilbert and DoubleFine's Tim Schafer like The Secret of Monkey Island, Day of the Tentacle, and Grim Fandango are all still celebrated by fans to this day.

Our sympathies go out to those who have lost their jobs today.

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PostPosted: Thu Apr 04, 2013 11:16 pm 
Knight

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this is nuts. i hope it mean that there will be a new company taking over whatever


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PostPosted: Sat Apr 06, 2013 2:05 am 
Duke
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I think this is good news... it just means that other development studios now have a better opportunity to do some great stuff with Star Wars and other LucasArts licenses.


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PostPosted: Sat Apr 06, 2013 10:14 pm 
Squire

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I´m not a gamer either but I knew they had some titles that were going to see the light this year and suddenly they were canceled. I couple friends of mine were especting them.

Sad.

I wonder if a new company will take care of finishing these games.


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PostPosted: Thu Apr 11, 2013 4:08 pm 
Knight
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star wars 1313 looked really good, but alas, thats the end of that.

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PostPosted: Fri Apr 12, 2013 12:31 am 
Knight
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My heart hurts. I'll never forget Outcast or Grim Fandango.


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 Post subject: Re:
PostPosted: Wed Apr 17, 2013 6:38 pm 
Knight
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DrainBamaged wrote:
My heart hurts. I'll never forget Outcast or Grim Fandango.



Monkey Island ??

Wtf did you drink to forget those games?


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PostPosted: Wed Apr 17, 2013 7:00 pm 
Knight
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I'm a little young for Monkey Island my friend. Never got around to playing it.

I still weep for KOTOR 3


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 Post subject:
PostPosted: Fri Apr 19, 2013 5:54 am 
Knight
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:(

"you fight like a dairy farmer."

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 Post subject: Jorge
PostPosted: Sat May 03, 2014 4:40 am 
Squire

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if there's one thing I've learned, even George Lucas sells out


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